Then there is this issue where the falling leaves and smoke turn black when I come closer than 5 block away from them.Ĭloseup normal(zoomed in from 5 blocks distance) Water somewhat fixed (just changed everyting to 0 I really want this to be floating water without the cracks. I guess I have to change something in here. I tried changing the water because the chunks don't flow well together Seems to have fixed the problem, shadows on it are weird though) Varying float translucent 1 (There was no number there before and I changed it to 1. I fixed the hand and players by changing gbuffers_hand The player's hand and skin and everything in the hand are transparent as well as the birch doors. I kinda figured out some but I know nothing about coding. I love the RudoPlays Shaders for Minecraft but it has some annoying issues.
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